Release History & Upstream Changelog
Chronological ledger of all 66 releases across OpenSmash-Ultimate/OpenSmash-Ultimate, OpenSmash-Ultimate/WindowSmash, and OpenSmash-Ultimate/ssbu-recomp (63,514 total asset downloads checked November 13, 2026).
- Latest: v0.3.0-alpha.3
- 66 total releases
- 63,514 downloads
- Checked November 13, 2026




Unified OpenSmash-Ultimate releases (OpenSmash-Ultimate/OpenSmash-Ultimate)
Since uniting WindowSmash and ssbu-recomp on October 21, 2026, OpenSmash-Ultimate/OpenSmash-Ultimate has published 3 unified alpha releases totaling 13,495 binary asset downloads as of November 13, 2026. Note that after tagged releases, incremental updates also land continuously on GitHub’s main branch via the launcher’s Settings → Update tab:
v0.3.0-alpha.3November 4, 2026, 21:23 UTC · 13,158 asset downloads
- Online rollback on by default: Quickplay and 1v1 Local Wireless room matches run with
SSBU_RBrollback netcode enabled out of the box (can be toggled off in Settings → Online → Rollback netcode or withSSBU_RB=0). - Controller assignment fix (#145): Fixes online rollback controller routing so each player uses their own physical controller.
- New one-file installer: Introduces
OpenSmash-Setup.exealongsideOpenSmash.exeto download the repository, run setup, open the launcher, and create desktop/Start shortcuts automatically.
Published assets:
OpenSmash-Setup.exe(72.4 MB / 72,353,388 B · 10,225 downloads · SHA-256100e41cb62feabba16563990abbea1e1112def73a8098fa604b9b3369165c218)OpenSmash-Setup.exe.sha256(87 bytes / 87 B · 100 downloads · SHA-25697023b08bc5669512c96d5f14e1419857984a8269f776f29fc616c55705bf63c)OpenSmash.exe(72.4 MB / 72,353,388 B · 2,770 downloads · SHA-256100e41cb62feabba16563990abbea1e1112def73a8098fa604b9b3369165c218)OpenSmash.exe.sha256(81 bytes / 81 B · 63 downloads · SHA-2566bba3f09e23d12dc7b704c8be7ed47434bdeeb52abb1f402afa217f35b5e2d5b)
v0.3.0-alpha.2November 4, 2026, 15:21 UTC · 162 asset downloads
- Symmetric NAT direct connections (#139): Learns peer source ports, maps router ports via UPnP / NAT-PMP / PCP, predicts sequential NAT ports, retries live during matches, and shows router diagnostics on F1.
- Online Quickplay rollback & matchmaking (#142): Adds round-trip input delay scaling, fixes spurious "Lost player" dialogs, and resolves Elite Smash matchmaking stalls.
- Vulkan fight speed parity (#131) & savestates (#129, #132): Brings Vulkan fight frame rates in line with Direct3D 11 and reduces savestate overhead.
- Unlimited CSS (#130), SSF2 keyboard (#126) & memory fix (#127): Character Select Screen scales to extra modded fighters; adds
movement = ssf2incontrollers.ini; restarting the game no longer doubles memory usage.
Published assets:
OpenSmash.exe(72.3 MB / 72,331,978 B · 145 downloads · SHA-2567e4b714207874f733696e0cf5279a448bf2f76fd672bfa4e8eaa2abab734715d)OpenSmash.exe.sha256(81 bytes / 81 B · 17 downloads · SHA-2565d6635682eb46207f379ac0f01807287b92b5b302daa46bea4199db6ecc760af)
v0.3.0-alpha.1November 4, 2026, 02:50 UTC · 175 asset downloads
- First unified OpenSmash-Ultimate release: Merges
ssbu-recompandWindowSmashbehind a singleOpenSmash.exelauncher (#118). - Startup shader cache prewarm (#119) & low-latency default (#123): Warms cached shaders at boot within 1/3 of system RAM and enables
low_latency = 1by default. - Unlimited online room paging (#122): Adds 24-room paging in Local Wireless and full room browsing in Settings → Lobby.
- Mod Check & Share (#110, #124) + 4–8 GB RAM builds (#114): Adds GameBanana conflict/update checks, shareable mod lists, and low-RAM compiler job scaling.
Published assets:
OpenSmash.exe(72.3 MB / 72,331,982 B · 152 downloads · SHA-256cc7840c0391b0898d9489e34c036233430c845e18702f8b26963ae0c5661103b)OpenSmash.exe.sha256(81 bytes / 81 B · 23 downloads · SHA-2565321e8cc92393b8837d4150d847f9333a4eb9bd4ea822f33500279299bfff350)
WindowSmash pre-merge milestones (OpenSmash-Ultimate/WindowSmash)
Created October 18, 2026 (464 stars, 37 forks), OpenSmash-Ultimate/WindowSmash published 2 source-only tags before becoming the root runtime of the merged repository:
| Milestone / Tag | Published (UTC) | Link | Summary |
|---|---|---|---|
| Repository Merge | 2026-10-21 | OpenSmash-Ultimate/OpenSmash-Ultimate | WindowSmash and ssbu-recomp unite under OpenSmash-Ultimate/OpenSmash-Ultimate with WindowSmash’s 13.0.5 runtime as the root tree. |
v0.2.0-alpha.1 | October 18, 2026, 20:07 UTC | GitHub tag | Second public source alpha of WindowSmash prior to organization merge. |
v0.1.0-alpha.1 | October 18, 2026, 00:52 UTC | GitHub tag | Initial public source alpha release of WindowSmash for Super Smash Bros. Ultimate 13.0.5. |
All 61 ssbu-recomp runtime & toolchain releases (OpenSmash-Ultimate/ssbu-recomp)
Created October 12, 2026 (609 stars, 72 forks), OpenSmash-Ultimate/ssbu-recomp published 61 automated binary releases (50,019 total downloads) spanning 59 prebuilt NVN-to-Vulkan host runtimes plus portable LLVM 9.0.0 and LGPL FFmpeg 8.1.3 archives. Every full 64-character SHA-256 digest below is preloaded into our local browser verifier:
| Tag | Published (UTC) | Asset | Size | Downloads | SHA-256 Prefix |
|---|---|---|---|---|---|
runtime-6de107d | 2026-10-21 18:31Z | ssbu-runtime-6de107db53.zip | 4.9 MB | 15,075 | 6432fd0aab768110… |
runtime-753633f | 2026-10-21 17:30Z | ssbu-runtime-753633f1dc.zip | 4.9 MB | 399 | cd407c894e25b04d… |
runtime-0a39779 | 2026-10-21 17:14Z | ssbu-runtime-0a39779a8d.zip | 4.9 MB | 261 | a62e44398e00d9df… |
runtime-5a147a4 | 2026-10-21 16:27Z | ssbu-runtime-5a147a44e3.zip | 4.9 MB | 91 | b448147e240e1b69… |
runtime-24f5bda | 2026-10-21 16:22Z | ssbu-runtime-24f5bda933.zip | 4.9 MB | 20 | c63684dbba0ab304… |
runtime-532188d | 2026-10-21 16:17Z | ssbu-runtime-532188d93e.zip | 4.9 MB | 16 | 78cc2464734afdfc… |
runtime-daa0938 | 2026-10-21 15:36Z | ssbu-runtime-daa0938053.zip | 4.9 MB | 2,469 | 49970b10e68bf1b9… |
runtime-0096b84 | 2026-10-21 15:27Z | ssbu-runtime-0096b84435.zip | 4.9 MB | 15 | 42c098f5f1d91b98… |
runtime-41ed9a4 | 2026-10-21 13:18Z | ssbu-runtime-41ed9a4ec2.zip | 4.9 MB | 147 | d0af431b1facdd51… |
runtime-cd4a024 | 2026-10-21 12:46Z | ssbu-runtime-cd4a0244bf.zip | 4.9 MB | 61 | d41f459a1881b30b… |
runtime-571986c | 2026-10-21 12:30Z | ssbu-runtime-571986cdfc.zip | 4.9 MB | 16 | 7cebc1c8042201ac… |
runtime-b473552 | 2026-10-21 11:54Z | ssbu-runtime-b473552aeb.zip | 4.9 MB | 39 | 996b2069a179b63e… |
runtime-169b467 | 2026-10-21 11:41Z | ssbu-runtime-169b467a65.zip | 4.9 MB | 20 | fd3b61f551a33f45… |
runtime-17fe568 | 2026-10-21 06:25Z | ssbu-runtime-17fe568717.zip | 4.9 MB | 169 | 604f06ffbbdb9750… |
runtime-6f301d1 | 2026-10-21 04:18Z | ssbu-runtime-6f301d1542.zip | 4.9 MB | 171 | f3cb6cd8b2a790b8… |
runtime-066cd40 | 2026-10-21 03:48Z | ssbu-runtime-066cd404d9.zip | 6.4 MB | 57 | dcd34c2f1c00cf98… |
runtime-7ec8ae6 | 2026-10-21 03:10Z | ssbu-runtime-7ec8ae6c81.zip | 6.4 MB | 72 | 6b9ab185dfa29d0e… |
runtime-b6f59c8 | 2026-10-21 01:31Z | ssbu-runtime-b6f59c8d80.zip | 6.4 MB | 166 | cf2fb99c1d20638b… |
runtime-d3aa4c9 | 2026-10-21 01:27Z | ssbu-runtime-d3aa4c91ab.zip | 6.4 MB | 170 | 91f60e1b0f4991eb… |
runtime-350fcf9 | 2026-10-21 01:18Z | ssbu-runtime-350fcf9254.zip | 6.4 MB | 20 | e3dda19997c0c224… |
runtime-8f79304 | 2026-10-21 01:12Z | ssbu-runtime-8f79304aa4.zip | 6.4 MB | 29 | 8a18104342873fa6… |
runtime-400f369 | 2026-10-21 01:01Z | ssbu-runtime-400f36988a.zip | 6.3 MB | 23 | 3a12667690056197… |
runtime-030ff71 | 2026-10-21 00:42Z | ssbu-runtime-030ff71d32.zip | 6.3 MB | 27 | 255a1bf1271e3887… |
runtime-5f0b1fc | 2026-10-20 23:47Z | ssbu-runtime-5f0b1fc486.zip | 6.3 MB | 60 | 7777bc13bd1298f1… |
runtime-e819d62 | 2026-10-20 22:55Z | ssbu-runtime-e819d62b6b.zip | 6.3 MB | 57 | 17470cb1bb230970… |
runtime-1cc878a | 2026-10-20 20:29Z | ssbu-runtime-1cc878a571.zip | 6.3 MB | 158 | f3584d1c931812c6… |
runtime-4cc900c | 2026-10-20 20:05Z | ssbu-runtime-4cc900c532.zip | 6.3 MB | 30 | d79a317d77e65de1… |
runtime-1e6462e | 2026-10-20 19:57Z | ssbu-runtime-1e6462e6c5.zip | 6.3 MB | 17 | 84448eee6300204f… |
runtime-4f0fe44 | 2026-10-20 19:56Z | ssbu-runtime-4f0fe44baa.zip | 6.3 MB | 4 | fdace4e7491e69f6… |
runtime-20bd2bf | 2026-10-20 19:32Z | ssbu-runtime-20bd2bf72e.zip | 6.3 MB | 32 | d0589e2b928289aa… |
runtime-2f3308a | 2026-10-20 19:25Z | ssbu-runtime-2f3308af25.zip | 6.3 MB | 12 | 453db1a3228ecd0c… |
runtime-9f999c1 | 2026-10-20 19:10Z | ssbu-runtime-9f999c1abf.zip | 6.3 MB | 25 | 76b12aec144673b8… |
runtime-7772a7b | 2026-10-20 19:02Z | ssbu-runtime-7772a7b66e.zip | 6.3 MB | 14 | 7c69126322b5eead… |
runtime-82b364e | 2026-10-20 18:38Z | ssbu-runtime-82b364e64a.zip | 6.3 MB | 36 | b0d39d3c9e6ca03f… |
runtime-b4ee70d | 2026-10-20 17:32Z | ssbu-runtime-b4ee70d17d.zip | 6.3 MB | 81 | 12a0246d4a9bb85a… |
runtime-39bbddf | 2026-10-20 17:31Z | ssbu-runtime-39bbddf51b.zip | 6.0 MB | 4 | 37c1a53630c07622… |
runtime-f31041c | 2026-10-20 17:30Z | ssbu-runtime-f31041c1f1.zip | 6.0 MB | 8 | a7a4482aea2f1045… |
runtime-49db52f | 2026-10-20 17:25Z | ssbu-runtime-49db52f6e4.zip | 6.0 MB | 8 | 7796734e620eb683… |
runtime-e907da9 | 2026-10-20 17:24Z | ssbu-runtime-e907da9ef4.zip | 6.0 MB | 8 | d3b615d12d88221d… |
runtime-eac10a1 | 2026-10-20 16:45Z | ssbu-runtime-eac10a1d77.zip | 6.0 MB | 60 | b98251c0e03a722b… |
runtime-c2ca705 | 2026-10-20 16:38Z | ssbu-runtime-c2ca7059a0.zip | 6.0 MB | 12 | c67070750194d9f3… |
runtime-cf87b45 | 2026-10-20 16:31Z | ssbu-runtime-cf87b45d52.zip | 6.0 MB | 10 | 53eed70f33e654bf… |
runtime-bea9c52 | 2026-10-20 16:30Z | ssbu-runtime-bea9c52771.zip | 6.0 MB | 5 | fc5c38e9d4ec757c… |
runtime-ecdf728 | 2026-10-20 16:17Z | ssbu-runtime-ecdf7283dc.zip | 6.0 MB | 23 | 568bf3031915cb46… |
runtime-c0c7c88 | 2026-10-20 15:27Z | ssbu-runtime-c0c7c88079.zip | 6.0 MB | 61 | b5de02c116dd9c73… |
runtime-66c511a | 2026-10-20 14:54Z | ssbu-runtime-66c511ae39.zip | 4.6 MB | 36 | fb053a1d0380d31a… |
runtime-5c489c8 | 2026-10-20 14:50Z | ssbu-runtime-5c489c870f.zip | 4.6 MB | 11 | f683ffd992da7f35… |
runtime-fb7662a | 2026-10-20 13:51Z | ssbu-runtime-fb7662a384.zip | 4.6 MB | 172 | 02c3b860b0880ed2… |
runtime-8c03fab | 2026-10-20 13:05Z | ssbu-runtime-8c03fabce1.zip | 4.6 MB | 60 | 8cf7b15363ebcf04… |
ffmpeg-8.1.3-lgpl | 2026-10-20 13:04Z | ssbu-ffmpeg-8.1.3-lgpl-win64.zip | 3.3 MB | 14,022 | 47f0bb9ec3e1d309… |
runtime-5a25ee9 | 2026-10-20 12:38Z | ssbu-runtime-5a25ee9091.zip | 4.5 MB | 47 | 5695ec652c6bb573… |
llvm-9.0.0-portable | 2026-10-20 12:30Z | llvm-9.0.0-win64-portable.zip | 69.0 MB | 14,505 | 0e0c34046589a73e… |
runtime-78131cf | 2026-10-20 12:14Z | ssbu-runtime-78131cfef1.zip | 4.5 MB | 41 | c5081352bfdb2294… |
runtime-f3ac7de | 2026-10-20 12:08Z | ssbu-runtime-f3ac7de0fa.zip | 4.5 MB | 8 | 8e4127070e5f6077… |
runtime-461c974 | 2026-10-20 11:56Z | ssbu-runtime-461c974d8e.zip | 4.5 MB | 21 | 7f7ec9425d8a4718… |
runtime-5d8371b | 2026-10-20 11:24Z | ssbu-runtime-5d8371b79c.zip | 4.5 MB | 29 | 833548ea2c807368… |
runtime-2fa25c0 | 2026-10-20 02:51Z | ssbu-runtime-2fa25c08c9.zip | 4.5 MB | 396 | 95d5623119992cfd… |
runtime-695a378 | 2026-10-20 02:40Z | ssbu-runtime-695a3780bb.zip | 4.5 MB | 17 | 4fdfc53e9065e622… |
runtime-f4cc28c | 2026-10-20 02:27Z | ssbu-runtime-f4cc28cee0.zip | 4.5 MB | 95 | fcde546ac25dd105… |
runtime-986c927 | 2026-10-19 20:52Z | ssbu-runtime-986c927016.zip | 4.5 MB | 236 | 30b5d9f114f4d1de… |
runtime-0b004ee | 2026-10-19 20:09Z | ssbu-runtime-0b004eee3f.zip | 4.5 MB | 65 | c6a94c7b454a1433… |
Smash PC controllers & adapters
OpenSmash-Ultimate and WindowSmash support up to 8 concurrent players via SDL3, XInput, and native Wii U / Switch GameCube USB adapter polling (both Windows HID and Zadig WinUSB drivers, with analog L/R triggers and rumble):
| Hardware | Best For in OpenSmash-Ultimate | Input Path & Latency Notes | Link |
|---|---|---|---|
| Mayflash 4-Port GameCube Controller USB Adapter | 4-port GameCube controller play | Switch to Wii U mode for native 4-port GameCube input + rumble (second grey USB plug) | View on Amazon |
| Nintendo Switch Pro Controller | Native positional ABXY layout | Matches Switch button positions out of the box via SDL3 (`[device switchpro]`) | View on Amazon |
| GameSir Cyclone 2 | Low-latency 1000 Hz wireless Smash | Zero-drift TMR sticks, microswitch face buttons, XInput & Switch SDL3 modes | View on Amazon |
| 8BitDo Ultimate 2 Wireless | Desktop & SteamOS handheld dock | TMR sticks, charging dock, 2.4 GHz dongle + Switch / XInput mode switch | View on Amazon |
| Sony DualSense | PlayStation pad (`[device ps5]`) | Full SDL3 support with configurable per-device rumble and deadzone in `controllers.ini` | View on Amazon |
| Xbox Wireless Controller | Zero-setup Windows 10/11 XInput | Works natively for players 1–4; set `layout = labels` or `style = gamecube` if desired | View on Amazon |
As an Amazon Associate, this site earns from qualifying purchases.
Common questions
Why does OpenSmash-Ultimate update from the main branch instead of waiting for new release tags?
OpenSmash-Setup.exe (v0.3.0-alpha.3) bootstraps your installation, and from that point forward Settings → Update inside OpenSmash.exe checks GitHub’s main branch directly, pulling new commits and rebuilding only changed files while keeping your save and settings.
How many total releases and downloads exist across the OpenSmash ecosystem?
As of November 13, 2026, there are 66 total tagged releases (3 on OpenSmash-Ultimate/OpenSmash-Ultimate, 2 source tags on OpenSmash-Ultimate/WindowSmash, and 61 binary releases on OpenSmash-Ultimate/ssbu-recomp) accounting for 63,514 verified asset downloads and 1,235 combined GitHub stars.